Professional work
Lost · Oculus Story Studio
Giving a giant mechanical hand a voice, a presence, and a little humanity in Oculus Story Studio’s first VR film.
Sound Design · Spatial AudioSep 2014 - Jan 2015 at Oculus Story Studios
Created, implemented and invented techniques for audio for the VR cgi animated film lost. Oculus Story Studio's first VR film. I created all the sound design and spatial audio for the film. I also helped chose the original placeholder music for key moments. I'm also the Hello voice at the end :)
I used Ableton Live and Unreal Engine in my own pipeline to create, organize and quickly re-edit/rem-mix the audio over many changes. I came up with the bio-mechanical audio design of the hand character that's featured in the film. I believe this was the first VR film of it's kind.