From an idea to a playable world.
Designing the tools that help people turn imagination into playable worlds.
Product Design · Prototyping
Public artwork from nilo.io. Creations by the Nilo community.
The problem
Make AI-assisted 3D creation usable, from the first prompt to playtesting and sharing.
What I did
Led product design, inventing and prototyping AI creator tools including the Idea Forge, Asset Pack Maker and World Agent. Shaped agent UX and creator workflows from first prompt to playtest, prototyped new ideas with AI every day, and contributed to product strategy, roadmaps and hiring for a new creative team.
The result
Together we built and showcased early versions of Nilo through a16z speedrun and a $4M seed round. Creators have made 100,000+ models with it.