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Games / Playable prototype

PlunderPit

Get greedy. Get loud. Get out. A multiplayer treasure hunt with proximity voice and plenty of trouble.

Game design · AI-assisted development
PlunderPit title artwork: Descend. Get greedy. Haul it home.

PlunderPit explores the social fun of descending into danger together: finding treasure, navigating limited visibility, and hearing the other players around you.

The prototype combines a Three.js client, an authoritative Node.js multiplayer server, and WebRTC proximity voice. Voice volume also feeds into the play experience. The accompanying Layout Lab explores procedural pit layouts and export workflows.