Games / Playable prototype
PlunderPit
Get greedy. Get loud. Get out. A multiplayer treasure hunt with proximity voice and plenty of trouble.
Game design · AI-assisted development

PlunderPit explores the social fun of descending into danger together: finding treasure, navigating limited visibility, and hearing the other players around you.
The prototype combines a Three.js client, an authoritative Node.js multiplayer server, and WebRTC proximity voice. Voice volume also feeds into the play experience. The accompanying Layout Lab explores procedural pit layouts and export workflows.