PROCEDURAL DESIGN TOOL / ProcLvL
Generate. Playtest. Refine.
A level-design tool that lets eight AI agents put your ideas to the test.
MY ROLE
Tool design · Procedural systems
The problem
Make it practical to explore level layouts, test navigation, and move the result into a game.
What I did
I built a procedural level-design tool with 2D and 3D views, seeded generation, layout validation, multiple game-format presets, and GLB export.
The result
Eight AI agents with different brains and skill levels can navigate a generated level, giving designers a way to watch, refine, and export their layouts.