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Lost · Oculus Story Studio

Giving a giant mechanical hand a voice, a presence, and a little humanity in Oculus Story Studio’s first VR film.

MY ROLE

Sound Design · Spatial Audio

Lost — thumbnail from the project video

Oculus promotional artwork via Engadget ↗

Created, implemented and invented techniques for audio for the VR cgi animated film lost. Oculus Story Studio's first VR film. I created all the sound design and spatial audio for the film. I also helped chose the original placeholder music for key moments. I'm also the Hello voice at the end :)

I used Ableton Live and Unreal Engine in my own pipeline to create, organize and quickly re-edit/rem-mix the audio over many changes. I came up with the bio-mechanical audio design of the hand character that's featured in the film. I believe this was the first VR film of it's kind.

Watch the project

Project video · Open video ↗

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